;
; Usurper Editor Help Text
;
; Note:  This file must be compiled with the Version 1.1 of TVHC.EXE.
;
.topic MainHelp=1
 Usurper Editor Help 
  
Double-click on the highlighted words with your mouse or
use Arrow keys and RETURN to pick a topic.

 {Configuration:Config}
 {Reset Game:ResetGame}
 {Reset Data files:ResetData}
 {Player Editor:PlayerEditor}
 {Item Editor:ItemEditor}
 {Monster Editor:MonsterEditor}
 {Door Guard Editor:DoorGuardEditor}
 {Drink Editor:DrinkEditor}
 {Moat Editor:MoatEditor}
 {Level Editor:LevelEditor}
 {God Editor:GodEditor}
 {Child Editor:ChildEditor}

.topic Adios=2
 Exit 
  
Exit this program.
You can also press ESC to quit.

 {Editor Help:MainHelp}

.topic Config=3
 Configuration 
  
Configure the many different settings in Usurper.
There are usually some changes with every new version. When
starting a new game or upgrading you should always check for new options.

 {Editor Help:MainHelp}
 {Create New Config:ConfigNew}

.topic About=4
 About 
  
Some information about the program.
Not much to say really...

 {Editor Help:MainHelp}

.topic PlayerEditor=5
 Player/NPC Editor 
  
Edit the player records. Change levels, classes, races and much more.

NOTE: to be able to enter the player editor you must reset the game
and run Usurper once.

 {Editor Help:MainHelp}

.topic DrinkEditor=600
 Drink Editor 
  
Edit the drinks created by the users. These drinks are available at
Orbs bar. It can sometimes be necessary to remove unwanted cocktails from
the database.

The file containing the user drinks is: \DATA\DRINKS.DAT

 {Editor Help:MainHelp}
 {Name of drink:DrinkName}
 {Creator:DrinkCreator}
 {Creation date:DrinkDate}
 {Comment:DrinkComment}
 {Times:DrinkOrdered}
 {Last Had by:DrinkLastHad}
 {Last Order Date:DrinkLastOrdered}
 {Secret recipe:DrinkSecret}

.topic DrinkName=601
 Drink Editor 
  
Name of the Drink.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkDate=602
 Drink Editor 
  
When was the Drink created.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkCreator=603
 Drink Editor 
  
Who created the Drink.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkComment=604
 Drink Editor 
  
Creators comment to the Drink.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkOrdered=605
 Drink Editor 
  
How many times the Drink has been ordered.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkLastHad=606
 Drink Editor 
  
Name of the last person ordering the drink.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkLastOrdered=607
 Drink Editor 
  
When was the Drink last ordered.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkSecret=608
 Drink Editor 
  
This drink has a secret recipe. Others can't view the ingredients.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkSecret2=609
 Drink Editor 
  
This drink does not have a secret recipe. Others may view the ingredients.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkDeleted=610
 Drink Editor 
  
This drink is not accessible in the bar.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkDeleted2=611
 Drink Editor 
  
This drink is accessible in the bar.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkSearch=612
 Drink Editor 
  
Search for Drink.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic DrinkViewIng=613
 Drink Editor 
  
View drink ingredients.

 {Drink Editor:DrinkEditor}
 {Editor Help:MainHelp}

.topic LevelEditor=71
 Level Editor 
  
Edit the 100 player levels in the game. You can alter the experience
points needed to reach different levels.

The file containing the level data is: \DATA\LEVELS.DAT

 {Editor Help:MainHelp}
 {Experience Needed:LevEdExpNeed}

.topic GodEditor=72
 God Editor 
  
Edit the Immortals in the game. A player may become a God when he
completes the game.

The file containing the Immortals is: \DATA\GODS.DAT

 {Editor Help:MainHelp}

.topic ChildEditor=73
 Child Editor 
  
Edit the Children in the game. Both players and NPCS can have
babies.

The file containing the Children is: \DATA\CHILDREN.DAT

 {Editor Help:MainHelp}

.topic MoatEditor=630
 Moat Editor 
  
Edit the creatures lurking in the Moat. The King uses these to protect
the Castle.

The file containing the moat creatures is : \DATA\MOATMON.DAT

 {Editor Help:MainHelp}

.topic MoatName=631
 Moat Editor 
  
Name of Moat Creature.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatCost=632
 Moat Editor 
  
Cost to buy the Moat Creature.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatHps=633
 Moat Editor 
  
Moat Creatures Hitpoints. Don't make the creatures too strong, or
players will never be able to infiltrate the Castle and challenge
the King.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatBaseArmor=634
 Moat Editor 
  
Base Armor Value. A normal value is '25'. You should experiment using
higher or lower values.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatBaseAttack=635
 Moat Editor 
  
Base Attack Value. A normal value is '25'. You should experiment using
higher or lower values.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatDesc=636
 Moat Editor 
  
Description of Moat Creature. This will be displayed to the King/Queen
as they browse the list of available guards.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatDeleted=637
 Moat Editor 
  
The Moat Creature is deleted and not availble in the Game.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatDeleted2=638
 Moat Editor 
  
The Moat Creature is active and accessible in the Game.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatSearch=639
 Moat Editor 
  
Search for a Moat Creature in the database.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic MoatCreate=640
 Moat Editor 
  
Create a New Moat Creature.

 {Moat Editor:MoatEditor}
 {Editor Help:MainHelp}

.topic PeditPhrases=650
 Player/NPC Editor 
  
Player Phrases.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditBattleCry=651
 Player/NPC Editor 
  
Phrase the players uses (sometimes) when attacked offline.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase1=652
 Player/NPC Editor 
  
What to say when being attacked.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase2=653
 Player/NPC Editor 
  
What to say after a win.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase3=654
 Player/NPC Editor 
  
What to say after a defeat.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase4=655
 Player/NPC Editor 
  
What player should say when begging for his life.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase5=656
 Player/NPC Editor 
  
What should player say when he spares a life.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPhrase6=657
 Player/NPC Editor 
  
What should player say when murdering defenseless (defeated) players.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic ViewFile=50
 View File 
  
View a text file.

 {Editor Help:MainHelp}

.topic WhatsNew=51
 Documentation 
  
This file contains all the information of the different Usurper
versions. You should read this file at every release, since
changes are made to the program all the time.

 {Editor Help:MainHelp}

.topic SysopDoc=52
 Documentation 
  
Usurper Sysop documentation. Read this carefully before installing
the game

 {Editor Help:MainHelp}

.topic UsurperDoc=53
 Documentation 
  
Usurper User documentation.

 {Editor Help:MainHelp}

.topic ReadMe=54
 Documentation 
  
Readme file. You should study this file carefully before
upgrading Usurper.

 {Editor Help:MainHelp}

.topic FutureDoc=55
 Documentation 
  
Some babbling about future releases of Usurper.

 {Editor Help:MainHelp}

.topic SupportDoc=56
 Documentation 
  
Usurper Support. Internet and FidoNet support sites.

 {Editor Help:MainHelp}

.topic Options=60
 Options 
  
Various options.

 {Editor Help:MainHelp}

.topic OptionsToggle=61
 Options 
  
Video Mode. Toggle between 25 and 42/50 line mode (EGA or better)

.topic ODosShell=62
 Options 
  
Shell to DOS.

 {Editor Help:MainHelp}

.topic DoorGuardEditor=8
 Door Guard Editor 
  
Players staying at the Inn can hire door guards to protect themselves
from enemies. With this editor you can edit the existing guards, and
create new creatures.

The file containing the door guards is: \DATA\GUARDS.DAT

 {Editor Help:MainHelp}
 {Name:DGName}
 {Cost:DGcost}
 {Hitpoints:DGHitpoints}
 {Base Armor:DGBaseArmor}
 {Base Attack:DGBaseAttack}
 {Description:DGDesc}
 {Hire many guards:DGmany}


.topic DGname=100
 Door Guard Editor 
  
Name of guard.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGcost=101
 Door Guard Editor 
  
Cost to hire guard. In pure gold.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGmany=102,DGmany2=103
 Door Guard Editor 
  
Should players be able to hire more than one guard of this type.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGdesc=104
 Door Guard Editor 
  
Description of guard. Shown to guests at the Inn.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGcreate=105
 Door Guard Editor 
  
Create a new guard and add it to the database.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGHitpoints=106
 Door Guard Editor 
  
Hitpoints assigned to the guard. A guard with a strong base armor
should not need too many hitpoints.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGBaseArmor=107
 Door Guard Editor 
  
Base armor value. Sets the defence for the guard.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGBaseAttack=108
 Door Guard Editor 
  
Base attack value. How strong should the creature be on the attack.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic DGSearch=109
 Door Guard Editor 
  
Search for Door guard.

 {DoorGuard Editor:DoorGuardEditor}
 {Editor Help:MainHelp}

.topic ItemEditor=9
 Item Editor 
  
When the game is played in NEW mode many different items are available
in Usurper. This editor is used to change or create new ones.

 {Editor Help:MainHelp}
 {Name:ItemName}
 {Value:ItemValue}
 {Attack:ItemAttack}
 {Armor:ItemArmor}
 {Description:ItemDesc1}
 {Hidden description:ItemDesc2}
 {Available in store:ItemStore}
 {Found in dungeons:ItemFound}
 {Min level:ItemAtlevel1}
 {Max level:ItemAtLevel2}
 {Hitpoints:ItemHps}
 {Stamina:ItemStamina}
 {Agility:ItemAgility}
 {Charisma:ItemCharisma}
 {Dexterity:ItemDexterity}
 {Wisdom:ItemWisdom}
 {Mana:ItemMana}
 {Strength:ItemStrength}
 {Defence:ItemDefence}
 {Strength needed:ItemStrNeed}
 {Cure diseases:ItemCure1}
 {Good item:ItemGood1}
 {Evil item:ItemEvil1}
 {Cursed:ItemCursed1}
 {Restrictions:ItemRestrict}

.topic MonsterEditor=10
 Monster Editor 
  
All the monsters in the game can be viewed and changed here.
All but the final monster, since he is hardcoded to have
special abilities.

The file containing the monsters is: \DATA\MONSTER.DAT

 {Editor Help:MainHelp}
 {Name:MeditMonster}
 {Hitpoints:MeditHitpoints}
 {Greetings:MeditPhrase}
 {Magic Resistance:MeditMagicRes}
 {Magic Level:MeditMagicLev}
 {Strength:MeditStrength}
 {Defence:MeditDefence}
 {Intelligence:MeditIQ}
 {Evil:MeditEvil}
 {Weapon:MeditWeapon}
 {Armor:MeditArmor}
 {Grab Weapon:MeditGrabWeapon}
 {Grab Armor:MeditGrabArmor}
 {Spell CAUSE DAMAGE:MeditSpells1}
 {Spell SNAKES:MeditSpells2}
 {Spell CYCLONE:MeditSpells3}
 {Spell SUMMON UNDEAD:MeditSpells4}
 {Spell VICE OF DEATH:MeditSpells5}
 {Spell DRAIN LIFE:MeditSpells6}
 {Global stuff:MeditGlobal}

.topic ResetGame=11
 Reset Game 
  
Resets Usurper to be played from scratch.
If any immortals (gods) exist you have to confirm if they are
to be kept or killed.

 {Editor Help:MainHelp}

.topic ResetData=12
 Reset Data files 
  
Reset different data files needed by Usurper.
Use this if some files should become corrupted.

You may also be instructed to reset certain files
when new versions of Usurper arrive.

 {Editor Help:MainHelp}
 {Level limits file:Levelfile}
 {Door guard file:Doorguardfile}
 {Monster file:Monsterfile}
 {Armor file:Armorfile}
 {Weapon file:Weaponfile}
 {Npc file:Npcfile}
 {Npc team names:teamnamefile}
 {Moat creatures:moatfile}

.topic Levelfile=13
 Level file 
  
The file containing the level limits.

\DATA\LEVELS.DAT

 {Editor Help:MainHelp}
 {Level Editor:LevelEditor}
 {Reset Data files:ResetData}

.topic DoorGuardfile=14
 Door Guard file 
  
The file containing the door guards.

\DATA\GUARDS.DAT

 {Reset Data files:ResetData}

.topic Itemfile=15
 Item files 
  
The files containing the Items used in the game.
These files are only used when playing in NEW mode.

\DATA\OBJDAT01.DAT
      OBJDAT02.DAT     
      ...     
      OBJDAT15.DAT

 {Reset Data files:ResetData}

.topic Monsterfile=16
 Monster file 
  
The file containing the Monsters moving about in the game.

\DATA\MONSTERS.DAT

 {Reset Data files:ResetData}

.topic Armorfile=17
 Armor file 
  
The file containing the Armors used when playing in CLASSIC mode.

\DATA\ARMOR.DAT

 {Reset Data files:ResetData}

.topic Weaponfile=18
 Weapon file 
  
The file containing the Weapons used when playing in CLASSIC mode.

\DATA\WEAPON.DAT

 {Reset Data files:ResetData}

.topic Npcfile=19
 NPC file 
  
The file containing the Computer players.

\DATA\NPCS.DAT

 {Reset Data files:ResetData}

.topic TeamNamefile=20
 Team name file 
  
The file containing all the team names used by the Computer Players
when forming their teams.

NOTE: You can edit the names if you want. Use a texteditor and
edit the file : \DATA\TNAMES.DAT

 {Reset Data files:ResetData}

.topic MoatFile=21
 Moat file 
  
The file containing all the Moat Creatures, lurking in the Castle
moat.

\DATA\MOATMON.DAT

 {Reset Data files:ResetData}

.topic LevEdExpNeed=22
 Experience needed 
  
Experience needed to reach a certain level.

 {Editor Help:MainHelp}
 {Level Editor:LevelEditor}

.topic DocFiles=23
 Text Files 
  
Various text files that came with the Usurper archive.
You can view them from here.

 {Editor Help:MainHelp}

.topic MoreEditors=24
 Editor 
  
More Editors at your fingertips.

 {Editor Help:MainHelp}

.topic MeditMonster=302
 Monster Editor 
  
The monsters name.

 {Monster Editor:MonsterEditor}

.topic MeditHitPoints=303
 Monster Editor 
  
Monster hitpoints. Don't bother editing this field. The monster hitpoints
are set when playing.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditPhrase=304
 Monster Editor 
  
The phrase the monster will use (sometimes) when encountering
players.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditMagicRes=305
 Monster Editor 
  
Monsters magic resistance. A high value will make the monster
more immune to spells.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditMagicLev=306
 Monster Editor 
  
Monsters magic level. A high value will make the monster
spells more powerful.

Note: don't give low level monsters too much magic. They will
crush low level players..no fun.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditStrength=307
 Monster Editor 
  
Monster strength. A high value will make the monster
hit harder.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditDefence=308
 Monster Editor 
  
Monster defence. A high value will make the monster
absorb more attacks.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditIQ=309
 Monster Editor 
  
Monster IQ. A smart monster will attack weak players first, when
teams are involved in fights.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditEvil=310
 Monster Editor 
  
When a player kills a Monster then players darkness will be
reduced with this value.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditWeapon=311
 Monster Editor 
  
Pick a Weapon for the Monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditArmor=312
 Monster Editor 
  
Pick an Armor for the Monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGrabWeapon=313
 Monster Editor 
  
Set this to YES and players can pick up the weapon from the
dead monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGrabWeap2=314
 Monster Editor 
  
Set this to NO and players can't pick up the weapon from the
dead monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGrabArmor=315
 Monster Editor 
  
Set this to YES and players can pick up the armor from the
dead monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGrabArm2=316
 Monster Editor 
  
Set this to NO and players can't pick up the armor from the
dead monster.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGlobal=317
 Monster Editor 
  
GLOBAL MENU. Commands performed here affect all monsters in the game.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGrmvSpells=318
 Monster Editor 
  
Remove all monster spells (global). Do this if you don't like the monsters
walking around casting spells at the poor players.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditSpells1=350
 Monster Editor 
  
Monster spell CAUSE DAMAGE.
This spell makes the target suffer from an instant
disease, causing injuries to heart and liver.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSpells2=351
 Monster Editor 
  
Monster spell SNAKES.
Upon reciting this spell, the slumbering deep dwellers of
the Rahjna sect is awakened. Thus causing the target to
be attacked by several poisonous snakes.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSpells3=352
 Monster Editor 
  
Monster spell CYCLONE (*multi target*).
The instigator of this spells calls upon a Goddess of Earth,
Ninhursag, to bring forth a wind from the past.
The cyclone hurts everyone in its path, but usually spares
the originator.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSpells4=353
 Monster Editor 
  
Monster spell SUMMON UNDEAD (*multi target*).
Depending on the powers of the instigator, this spell summons
a number of Undeads or/and Zombies. Raising from the ground
these worried souls from hell cause panic in the ranks of the
enemy. The undeads mutilated bodies, agonizing screams and
howling can make the most hardened warrior freeze in horror.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSpells5=354
 Monster Editor 
  
Monster spell VICE OF DEATH.
The powers of War patron Karttikeya is here used to bring the
target in struggle with death, often with fatal consequence.
A very powerful spell, which should not be handed out too freely.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSpells6=355
 Monster Editor 
  
Monster spell DRAIN LIFE.
Using the magic powers of the evil spirit Beelzebub.
The evil spell brings the enemy down on his knees as his
powers are sucked into the lungs of Beelzebub.

 {Monster Editor:MonsterEditor}
 {Magic Level:MeditMagicLev}
 {Editor Help:MainHelp}

.topic MeditSearch=300
 Monster Editor 
  
Search for Monster ... enter a search string.

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic MeditGoto=301
 Monster Editor 
  
Jump to Monster #

 {Monster Editor:MonsterEditor}
 {Editor Help:MainHelp}

.topic ItemName=400
 Item Editor 
  
Name of item

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemValue=401
 Item Editor 
  
Value in gold

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemAttack=402
 Item Editor 
  
Attack power

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemArmor=403
 Item Editor 
  
Armor power

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemDesc1=404
 Item Editor 
  
Description

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemDesc2=405
 Item Editor 
  
Hidden description. Made visible when identified in Magic shop.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemStore=406
 Item Editor 
  
Should the item be available in the stores.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemFound=407
 Item Editor 
  
Set this to YES if you want the item to be found in the
dungeons.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemAtlevel1=408
 Item Editor 
  
Minimum dungeon level the item can found on.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemAtlevel2=409
 Item Editor 
  
Maximum dungeon level the item can found on.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemHps=410
 Item Editor 
  
Item will increase players HITPOINTS with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemStamina=411
 Item Editor 
  
Item will increase players STAMINA with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemAgility=412
 Item Editor 
  
Item will increase players AGILITY with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemCharisma=413
 Item Editor 
  
Item will increase players CHARISMA with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemDexterity=414
 Item Editor 
  
Item will increase players DEXTERITY with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemWisdom=415
 Item Editor 
  
Item will increase players WISDOM with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemMana=416
 Item Editor 
  
Item will increase players MANA with this value.
Only good for spellcasters.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemStrength=417
 Item Editor 
  
Item will increase players STRENGTH with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemDefence=418
 Item Editor 
  
Item will increase players DEFENCE with this value.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemStrNeed=419
 Item Editor 
  
Strength needed to use item.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemCure1=441,ItemCure2=442,ItemCure3=443,ItemCure4=444,ItemCure5=445,ItemCure6=446,ItemCure7=447
 Item Editor 
  
Set item to Cure various diseases.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemGood1=421,ItemGood2=422
 Item Editor 
  
Good items can only be used by non-evil characters.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemEvil1=423,ItemEvil2=424
 Item Editor 
  
Evil items can only be used by characters with dark souls.
(high darkness points)

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemCursed1=425,ItemCursed2=426
 Item Editor 
  
Cursed items can not be removed. Players will have to seek help
from a Conjurer to get rid of cursed items.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemRestrict=427
 Item Editor 
  
Restrict items so they can be used only by certain classes.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemSearch=430
 Item Editor 
  
Search for item. Enter a search string.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemCreate=431
 Item Editor 
  
Create a new item.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemType=432
 Item Editor 
  
Change to a different type of item (weapon, shields...).

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemOptions=433
 Item Editor 
  
File operations. Import or Export items.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemImport=434
 Item Editor 
  
Import item(s) from a file.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemExport=435
 Item Editor 
  
Export item(s) from a file.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemRemove=436
 Item Editor 
  
Remove current item.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ItemInfo=437
 Item Editor 
  
Info on selected item.

 {Item Editor:ItemEditor}
 {Editor Help:MainHelp}

.topic ConfigNew=480
 Configuration Editor 
  
Create a New Configuration file. Your old configuration file will
be overwritten with a new a Usurper.cfg file, containing all the default
values.

 {Configuration:Config}
 {Editor Help:MainHelp}

.topic ConfigGoto=481
 Configuration Editor 
  
Goto Configuration Option #.

 {Configuration:Config}
 {Editor Help:MainHelp}

.topic ConfigSearch=482
 Configuration Editor 
  
Search for keyword in configuration file.

 {Configuration:Config}
 {Editor Help:MainHelp}

.topic ConfigToggle=483
 Configuration Editor 
  
Toggle Yes/No option.

 {Configuration:Config}
 {Editor Help:MainHelp}

.topic PeditDelete=500
 Player/NPC Editor 
  
Mark character as deleted.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditRevive=501
 Player/NPC Editor 
  
Revive Character. Mark him as alive and active.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditEquip=502
 Player/NPC Editor 
  
Equip character with weapon and armor.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMore=503
 Player/NPC Editor 
  
Goto EDIT page 2.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditSearch=504
 Player/NPC Editor 
  
Search for character. Use Alias or Real name in search.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditCreate=505
 Player/NPC Editor 
  
Create a new character. Upon creation the new player
will be placed last in the file.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditName=506
 Player/NPC Editor 
  
Real name of character. NPCs always use 'NPC' here.
Max 30 characters.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditAlias=507
 Player/NPC Editor 
  
Player alias. Max 30 characters.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMoney=508
 Player/NPC Editor 
  
Money on hand.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditBank=509
 Player/NPC Editor 
  
Money placed in the Bank.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditExperience=510
 Player/NPC Editor 
  
Experience points.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditHealings=511
 Player/NPC Editor 
  
Healing potions.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDngFights=512
 Player/NPC Editor 
  
Dungeon fights left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPlyFights=513
 Player/NPC Editor 
  
Player fights left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditTeamFights=514
 Player/NPC Editor 
  
Team fights left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditTeam=515
 Player/NPC Editor 
  
Name of team the player is a member of.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPassWord=516
 Player/NPC Editor 
  
Team password.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMental=518
 Player/NPC Editor 
  
Mental stability (0=insane..100=normal).

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDrugAddict=519
 Player/NPC Editor 
  
Drug Addiction (0=normal..100=trippin every day).

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditThefts=520
 Player/NPC Editor 
  
Thievery attempts left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditBrawls=521
 Player/NPC Editor 
  
Brawls left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditTrainings=522
 Player/NPC Editor 
  
Close combat training sessions.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditControl1=524
 Player/NPC Editor 
  
Character is Human controlled.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditControl2=525
 Player/NPC Editor 
  
Character is Computer controlled.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditGender1=526
 Player/NPC Editor 
  
The character is a FEMALE.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditGender2=527
 Player/NPC Editor 
  
The character is a MALE.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditKing1=528
 Player/NPC Editor 
  
Character is the King (or Queen). Only one player should be set
as King, or things will not work well. Although a check is made
at every maintenance, to sort out duplicate kings and queens.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditKing2=529
 Player/NPC Editor 
  
The character is NOT the King.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditAllowed1=530
 Player/NPC Editor 
  
The character is Allowed to play today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditAllowed2=531
 Player/NPC Editor 
  
The character is NOT Allowed to play today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditLevel=533
 Player/NPC Editor 
  
Level.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditHps=534
 Player/NPC Editor 
  
Hitpoints.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMaxHps=535
 Player/NPC Editor 
  
Max hitpoints.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditAge=536
 Player/NPC Editor 
  
Age.

 {Player Editor:PlayerEditor}


.topic PeditChivalry=537
 Player/NPC Editor 
  
Chivalry.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDarkness=538
 Player/NPC Editor 
  
Darkness.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditStrength=539
 Player/NPC Editor 
  
Strength.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDefence=540
 Player/NPC Editor 
  
Defence.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditGoodDeeds=541
 Player/NPC Editor 
  
Good deeds left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditEvilDeeds=542
 Player/NPC Editor 
  
Evil deeds left today.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMana=543
 Player/NPC Editor 
  
Mana. Used by spellcasters.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMaxMana=544
 Player/NPC Editor 
  
Max mana. Used by spellcasters.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditStamina=545
 Player/NPC Editor 
  
Stamina.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditAgility=546
 Player/NPC Editor 
  
Agility.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditCharisma=547
 Player/NPC Editor 
  
Charisma.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDexterity=548
 Player/NPC Editor 
  
Dexterity.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditWisdom=549
 Player/NPC Editor 
  
Wisdom.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditRace1=561,PeditRace2=562,PeditRace3=563,PeditRace4=564,PeditRace5=565,PeditRace6=566,PeditRace7=567,PeditRace8=568,PeditRace9=569,PeditRace10=570
 Player/NPC Editor 
  
Race.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditClass1=581,PeditClass2=582,PeditClass3=583,PeditClass4=584,PeditClass5=585,PeditClass6=586,PeditClass7=587,PeditClass8=588,PeditClass9=589,PeditClass10=590,PeditClass11=591
 Player/NPC Editor 
  
Profession.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditSpells1=206,PeditSpells2=207,PeditSpells3=208,PeditSpells4=209,PeditSpells5=210,PeditSpells6=211,PeditSpells7=212,PeditSpells8=213,PeditSpells9=214,PeditSpells10=215,PeditSpells11=216,PeditSpells12=217
 Player/NPC Editor 
  
Magician Spells.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditSpells20=230,PeditSpells21=231,PeditSpells22=232,PeditSpells23=233,PeditSpells24=234,PeditSpells25=235,PeditSpells26=236,PeditSpells27=237,PeditSpells28=238,PeditSpells29=239,PeditSpells30=240,PeditSpells31=241
 Player/NPC Editor 
  
Cleric Spells.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditSpells35=250,PeditSpells36=251,PeditSpells37=252,PeditSpells38=253,PeditSpells39=254,PeditSpells40=255,PeditSpells41=256,PeditSpells42=257,PeditSpells43=258,PeditSpells44=259,PeditSpells45=260,PeditSpells46=261
 Player/NPC Editor 
  
Sage Spells.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDesc=270
 Player/NPC Editor 
  
Character description.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditNeverDel=271
 Player/NPC Editor 
  
Should player be deleted for inactivity?

NOTE: Computer controlled characters are never deleted.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditDis1=272,PeditDis2=273,PeditDis3=274,PeditDis4=275,PeditDis5=276
 Player/NPC Editor 
  
Affecting diseases.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMaxTime=277
 Player/NPC Editor 
  
Minutes left today. If you set this to 0 then player cannot enter game until next day.

NOTE: Computer controlled characters time setting is of no relevance.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMove1=281,PeditMove2=282,PeditMove3=283,PeditMove4=284,PeditMove5=285,PeditMove6=286,PeditMove7=287,PeditMove8=288,PeditMove9=289,PeditMove10=290,PeditMove11=291,PeditMove12=292,PeditMove13=293,PeditMove14=294
 Player/NPC Editor 
  
Close combat moves.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMKills=295
 Player/NPC Editor 
  
Confirmed monster kills.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditMDefeats=296
 Player/NPC Editor 
  
Monster defeats.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPKills=297
 Player/NPC Editor 
  
Confirmed Player kills.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic PeditPDefeats=298
 Player/NPC Editor 
  
Player defeats.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic EquipLeftHand=800,EquipRightHand=801,EquipHead=802,EquipBody=803,EquipArms=804,EquipFinger1=805,EquipFinger2=806,EquipLegs=807,EquipFeet=808,EquipWaist=809
 Equipment 
  
Item.

.topic EquipNeck1=810,EquipNeck2=811,EquipFace=812,EquipShield=813,EquipHands=814,EquipAbody=815,EquipWeapons=816,EquipFingers=817,EquipNecks=818,EquipFood=819,EquipDrink=820
 Equipment 
  
Item.

.topic AutoEquip=850
 Player/NPC Editor 
  
Automatically equip character.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic RemoveAll=851
 Player/NPC Editor 
  
Remove all items worn by character.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic Inventory=900
 Player/NPC Editor 
  
Manage inventory.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic InventoryItem=901
 Player/NPC Editor 
  
Inventory item.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic InventoryRemove=902
 Player/NPC Editor 
  
Remove all items in inventory.

 {Player Editor:PlayerEditor}
 {Editor Help:MainHelp}

.topic GenOk=4000
 General Commands 
  
OK. Accept current operation.

 {Editor Help:MainHelp}

.topic GenCancel=4001
 General Commands 
  
CANCEL. Abort current operation.

 {Editor Help:MainHelp}

.topic GenPrevious=4002
 General Commands 
  
Goto Previous record.

 {Editor Help:MainHelp}

.topic GenNext=4003
 General Commands 
  
Goto Next record.

 {Editor Help:MainHelp}

.topic GenNumeric=4004
 General Commands 
  
Enter a numeric value.

 {Editor Help:MainHelp}

.topic GenFileName=4005
 General Commands 
  
Enter a file name.

 {Editor Help:MainHelp}

.topic GenString=4006
 General Commands 
  
Enter a string.

 {Editor Help:MainHelp}

.topic GenGoto=4007
 General Commands 
  
Goto found record.

 {Editor Help:MainHelp}

.topic GenSearch=4008
 General Commands 
  
Search.

 {Editor Help:MainHelp}

.topic GenYes=4009
 General Commands 
  
YES. Accept current operation.

 {Editor Help:MainHelp}

.topic GenNo=4010
 General Commands 
  
NO. Abort current operation.

 {Editor Help:MainHelp}

